With regards to agent news... still no sign of land. Fortunately, the supplies are in good shape, so I don't think we'll be resorting to cannibalism any time soon.
Got some good work done on the Thunderstruck outline this week. I also got bashed in the head by another story. Sometimes, a story comes bubbling up in a dream, and it's sufficiently compelling that I have to pursue it. I was asked by a friend if this happens often. Hmm... how often does it need to happen to be considered "often"? Once or twice a year seems about right, at least for the amount of time I have right now for writing.
Sometimes, these stories don't actually hold up that well when they start to appear on paper, which only makes sense. Dreams have their own weird internal logic. Sometimes, there's no fixing a dream story's inherent "dream-ness."
The one thing I almost never seem to get from a story that comes to me in a dream is an ending. This can be a real challenge. The first novel I got seriously going with is called The Boy in the Glass, and it came from a dream. The first several chapters were all right there with perfect clarity, to the point that I was practically able to transcribe them verbatim from memory. Neat! They set up an excellent character and a fascinating mystery that changes her life... and then, I don't know what it means. The agony is that I'm sure that in the dream I did know what it all meant, and I lost it.
I want to get back to that novel again, damn it. I know there's a solution in there somewhere.
Monday, April 26, 2010
Wednesday, April 21, 2010
Games, Art, and Ebert
This.
In terms of movie critics, Roger Ebert is my favorite... so I do wish he would stop embarrassing himself with his strange compulsion to extend his criticism to video games. Really, he hasn't got a leg to stand on. Since he does not and (by his own declaration) will not ever play video games, what credence can he possibly have? It's like a movie critic who never watches movies.
What compels Ebert to keep poking this hornet's nest? Is it a love for attention? He already gets plenty of that. Is it sheer elderly crotchety-ness? Conceivably, though it's a disappointing idea. One of the things I admire about Ebert as a movie critic is that he is almost always willing to take a movie on its own terms. He will critique an action movie on whether or not it is a good action movie, not sneer at it for daring not to be an art film.
If only he would extend the same courtesy to games.
In any case, I like Tycho's statement on the Penny Arcade blog, regardless of the personal barbs directed at Ebert as a person (barbed words are Tycho's stock and trade, after all). Ebert is, of course, arguing in bad faith. He is setting the goalposts wherever he damn well pleases, whimsically defining the terms of the discussion as it suits him, and happily and unrepentantly speaking from a place of ignorance. Here's a good example from Ebert's essay:
There are, as many have pointed out to him, countless games that are not about "winning" or "losing." They are about the experience. You don't play to win, anymore than you "win" by getting to the end of a book you're reading.
An honest discussion is one thing. Ebert is offering nothing of the sort, which is a pity. He's capable of better than that.
In terms of movie critics, Roger Ebert is my favorite... so I do wish he would stop embarrassing himself with his strange compulsion to extend his criticism to video games. Really, he hasn't got a leg to stand on. Since he does not and (by his own declaration) will not ever play video games, what credence can he possibly have? It's like a movie critic who never watches movies.
What compels Ebert to keep poking this hornet's nest? Is it a love for attention? He already gets plenty of that. Is it sheer elderly crotchety-ness? Conceivably, though it's a disappointing idea. One of the things I admire about Ebert as a movie critic is that he is almost always willing to take a movie on its own terms. He will critique an action movie on whether or not it is a good action movie, not sneer at it for daring not to be an art film.
If only he would extend the same courtesy to games.
In any case, I like Tycho's statement on the Penny Arcade blog, regardless of the personal barbs directed at Ebert as a person (barbed words are Tycho's stock and trade, after all). Ebert is, of course, arguing in bad faith. He is setting the goalposts wherever he damn well pleases, whimsically defining the terms of the discussion as it suits him, and happily and unrepentantly speaking from a place of ignorance. Here's a good example from Ebert's essay:
One obvious difference between art and games is that you can win a game. It has rules, points, objectives, and an outcome. Santiago might cite a immersive game without points or rules, but I would say then it ceases to be a game and becomes a representation of a story, a novel, a play, dance, a film. Those are things you cannot win; you can only experience them.Translation: "I'm going to define a video game the way I want to define it, nyah nyah."
There are, as many have pointed out to him, countless games that are not about "winning" or "losing." They are about the experience. You don't play to win, anymore than you "win" by getting to the end of a book you're reading.
An honest discussion is one thing. Ebert is offering nothing of the sort, which is a pity. He's capable of better than that.
Monday, April 19, 2010
Progress Report: 4/19/2010
I'm going to have some words with the Internet.
By and large, it's a wonderful thing, yet there are some things about the Internet that I hate. Heading that list this week is the difficulty that arises in avoiding spoilers. There I was, innocently checking out a webcomic, when lo-and-behold a big, fat, and unexpected spoiler popped onto my screen, more or less giving away the ending of Jim Butcher's latest Harry Dresden novel, Changes. No "spoiler warning" or anything... not that it would've helped, probably. I was ambushed by another such spoiler on DeviantArt, and yet another on a blog.
Honestly. What a pain. I'm listening to Changes right now and enjoying it immensely. Certainly it's possible to enjoy a story when you know the ending, but I think I would've preferred to get there on my own. This is not the first time that the Internet has hit me with a spoiler in the surprising and unwelcome manner of a sniper plugging a victim from a hundred yards away.
Also, my particular Internet continues to have little crashes here and there. Short, but irksome... I'm glad I don't play games online. If these could be timed in some way that they happen before you stumble on a spoiler, that would be a feature instead of a bug, but alas, it is not the case.
Yet another persistent issue with the Internet, and this is more my fault than the Net's, is that it is a goddamned massive distraction. This is why I am getting a non-Internet laptop, hopefully very cheap and used, for writing. I actually have an old laptop that used to serve that purpose and serve it well, but it's about at the end of its rope. This ancient creature has no USB ports, no Ethernet, and basically no way of transmitting data to other computers besides writing it on a floppy disc. Makes it difficult to get the writing off the computer. It also weighs about as much as a fully-grown Basset Hound.
In terms of Thunderstruck, I'm back at the outline stage, grinding away. You would think the comic would make a perfectly adequate outline, or at least that's what I thought. However, I've knocked over some dominoes in the rewrite, and now I'm pretty much stuck until I can figure out where they all fall down. Outlining isn't the most fun part of life, but it's necessary.
For me, anyway. Some writers talk about sitting down and letting the story flow without knowing where it's going at all. That works okay for a short story, but with a novel, every time I've tried it I find that I paint myself into a corner.
By and large, it's a wonderful thing, yet there are some things about the Internet that I hate. Heading that list this week is the difficulty that arises in avoiding spoilers. There I was, innocently checking out a webcomic, when lo-and-behold a big, fat, and unexpected spoiler popped onto my screen, more or less giving away the ending of Jim Butcher's latest Harry Dresden novel, Changes. No "spoiler warning" or anything... not that it would've helped, probably. I was ambushed by another such spoiler on DeviantArt, and yet another on a blog.
Honestly. What a pain. I'm listening to Changes right now and enjoying it immensely. Certainly it's possible to enjoy a story when you know the ending, but I think I would've preferred to get there on my own. This is not the first time that the Internet has hit me with a spoiler in the surprising and unwelcome manner of a sniper plugging a victim from a hundred yards away.
Also, my particular Internet continues to have little crashes here and there. Short, but irksome... I'm glad I don't play games online. If these could be timed in some way that they happen before you stumble on a spoiler, that would be a feature instead of a bug, but alas, it is not the case.
Yet another persistent issue with the Internet, and this is more my fault than the Net's, is that it is a goddamned massive distraction. This is why I am getting a non-Internet laptop, hopefully very cheap and used, for writing. I actually have an old laptop that used to serve that purpose and serve it well, but it's about at the end of its rope. This ancient creature has no USB ports, no Ethernet, and basically no way of transmitting data to other computers besides writing it on a floppy disc. Makes it difficult to get the writing off the computer. It also weighs about as much as a fully-grown Basset Hound.
In terms of Thunderstruck, I'm back at the outline stage, grinding away. You would think the comic would make a perfectly adequate outline, or at least that's what I thought. However, I've knocked over some dominoes in the rewrite, and now I'm pretty much stuck until I can figure out where they all fall down. Outlining isn't the most fun part of life, but it's necessary.
For me, anyway. Some writers talk about sitting down and letting the story flow without knowing where it's going at all. That works okay for a short story, but with a novel, every time I've tried it I find that I paint myself into a corner.
Monday, April 12, 2010
Progress Report: 4/12/2010
Another week, another submission to an agent. This one also wanted to see the whole manuscript--that makes two now. Still haven't heard back from the first agent who has the whole story.
>twiddle, twiddle.<
Thus far, I've been doing electronic submissions only, but the agent I just submitted to wanted the printed manuscript. Weird to see the story as a massive block of pages, printed in double-space, single-sided. 98,000 words looks pretty substantial from that vantage. The contest at Suduvu is over, and it would appear that Rand Al'Thor from the Wheel of Time series is the winner. I am not a Wheel of Time fan. I have listened to most of them on audio--I like to fill up my commute with audio books, and one characteristic of Robert Jordan's series is that the books are long, so they last a while.
(There was a relative scarcity of audio books for a long time, and I pretty much devoured anything I could get out of the library. This accounts for my familiarity with a number of books that I would never have slogged through under other circumstances. Now, I have an Audible account, and I am never wanting for audio books anymore.)
The fanboy wars in the discussion thread are fascinating to behold. It has made me wonder about the psychology of fandom.
Let's not use the Wheel of Time as a specific example. I think any one of you can think of something that is a) extremely popular, and b) of low quality. You read these books, and if you're knowledgeable about the craft of writing, you know that nobody would ever teach an aspiring author to write that way. There are classes, conferences, and seminars devoted towards teaching people to write better than that.
Yet there it is. Cardboard characters, stilted dialogue, ludicrous plot, bad pacing... you name it, it's right in there in some of the bestselling books of all time.
The inescapable conclusion is that books (or any other storytelling) of low quality can still touch people. Somehow, it resonates so deeply with fans that they not only enjoy the books, they absorb them into their identity. The stories start to define them in important ways. I think every author wants to reach readers at that level, so it's weird to see it happen with poor quality material.
This is something that goes beyond discernment. People don't become fanboys/fangirls because they like something they know is kind of stupid. I think we can all walk out of a theater after the latest action blockbuster and say, "Well, that was dumb, but fun." That's the most basic level of discernment. The next level is more difficult for people to grasp--that is, when something is of high quality, but you don't enjoy it personally. Many people seem to be unable to recognize that something they don't like can still be good.
To enter the zone of the fanboy, though, means discernment goes out the window. Listen to the fanboys, and you will hear them say that the object of their affection is not only good, but the best thing ever written.
One of the Robert Jordan fans, for instance, argued passionately that Jordan's treatment of men and women was not only good, but the most accurate, spot-on, insightful depiction of the relationship between the sexes ever written. Understand that these are books where adults routinely spank one another or box each others' ears in order to communicate. Yet to this fan, his writing is masterful.
I'm not sure where I'm going with this, but it's fascinating to me. I think it's too easy to dismiss fanboys of poor quality storytelling as being people with no taste. That's not enough of an answer. Their experiences are real and valid, their love is sincere (though they may eventually outgrow it--younger fans especially have torrid affairs with stories and characters, only to burn out and move on to the next thing as they grow. Adult fanboys tend to settle in for more lasting commitments). I don't think you can set out, as a writer, to touch that kind of chord with a large group of people. It just has to happen.
>twiddle, twiddle.<
Thus far, I've been doing electronic submissions only, but the agent I just submitted to wanted the printed manuscript. Weird to see the story as a massive block of pages, printed in double-space, single-sided. 98,000 words looks pretty substantial from that vantage. The contest at Suduvu is over, and it would appear that Rand Al'Thor from the Wheel of Time series is the winner. I am not a Wheel of Time fan. I have listened to most of them on audio--I like to fill up my commute with audio books, and one characteristic of Robert Jordan's series is that the books are long, so they last a while.
(There was a relative scarcity of audio books for a long time, and I pretty much devoured anything I could get out of the library. This accounts for my familiarity with a number of books that I would never have slogged through under other circumstances. Now, I have an Audible account, and I am never wanting for audio books anymore.)
The fanboy wars in the discussion thread are fascinating to behold. It has made me wonder about the psychology of fandom.
Let's not use the Wheel of Time as a specific example. I think any one of you can think of something that is a) extremely popular, and b) of low quality. You read these books, and if you're knowledgeable about the craft of writing, you know that nobody would ever teach an aspiring author to write that way. There are classes, conferences, and seminars devoted towards teaching people to write better than that.
Yet there it is. Cardboard characters, stilted dialogue, ludicrous plot, bad pacing... you name it, it's right in there in some of the bestselling books of all time.
The inescapable conclusion is that books (or any other storytelling) of low quality can still touch people. Somehow, it resonates so deeply with fans that they not only enjoy the books, they absorb them into their identity. The stories start to define them in important ways. I think every author wants to reach readers at that level, so it's weird to see it happen with poor quality material.
This is something that goes beyond discernment. People don't become fanboys/fangirls because they like something they know is kind of stupid. I think we can all walk out of a theater after the latest action blockbuster and say, "Well, that was dumb, but fun." That's the most basic level of discernment. The next level is more difficult for people to grasp--that is, when something is of high quality, but you don't enjoy it personally. Many people seem to be unable to recognize that something they don't like can still be good.
To enter the zone of the fanboy, though, means discernment goes out the window. Listen to the fanboys, and you will hear them say that the object of their affection is not only good, but the best thing ever written.
One of the Robert Jordan fans, for instance, argued passionately that Jordan's treatment of men and women was not only good, but the most accurate, spot-on, insightful depiction of the relationship between the sexes ever written. Understand that these are books where adults routinely spank one another or box each others' ears in order to communicate. Yet to this fan, his writing is masterful.
I'm not sure where I'm going with this, but it's fascinating to me. I think it's too easy to dismiss fanboys of poor quality storytelling as being people with no taste. That's not enough of an answer. Their experiences are real and valid, their love is sincere (though they may eventually outgrow it--younger fans especially have torrid affairs with stories and characters, only to burn out and move on to the next thing as they grow. Adult fanboys tend to settle in for more lasting commitments). I don't think you can set out, as a writer, to touch that kind of chord with a large group of people. It just has to happen.
Monday, April 5, 2010
Progress Report: 4/5/2010
Ugh. Ill today.
Working along, not big progress to report in any direction. Though it seems like something's bubbling up from my subconscious, because I have had several new book ideas this week. Well, two and a half. Nothing to be scorned.
Ideas are not precisely a dime a dozen, but they are a lot cheaper than finished product. So on to more writing...
(Sorry this is so short. I feel very tired from this fever.)
Working along, not big progress to report in any direction. Though it seems like something's bubbling up from my subconscious, because I have had several new book ideas this week. Well, two and a half. Nothing to be scorned.
Ideas are not precisely a dime a dozen, but they are a lot cheaper than finished product. So on to more writing...
(Sorry this is so short. I feel very tired from this fever.)
Monday, March 29, 2010
Progress Report: 3/29/2010
I've been doing my Penelope impersonation this week, unraveling my previous work and re-weaving it. According to the advice I've gotten about the matter, it seems that writing a novel in present tense will make it more difficult to sell. So I've had to go back to Thunderstruck and shift what I'd written so far to past tense.
The convention in current publishing is that present tense is all right for short stories, not so much for novels. And when you're not an established author, it's not a good idea to give any prospective agent/editor an easy reason to chuck your manuscript on the junk pile.
Really, it's not too bad. While the first chapter was ideal for present tense (which is why I went that way in the first place), the rest of what I've written wasn't really enhanced by it. Present tense, I believe, gives the story more immediacy and more tension. The downside is that it feels like it gets tiring to read after a while, which is not a good thing for a novel.
Speaking of Thunderstruck, one of the things I feel like I skimmed somewhat in the comic version was Sharon's (and to a lesser extent, Gail's) experience immediately after her miraculous healing, when she was trying to go the scientific route of understand what had happened to her. I am gnawing around with different ways to flesh that part out. It isn't a speculative stretch to say that her case would be written off as anecdotal, no matter how incredible it was. There are, and continue to be, spontaneous recoveries that happen all the time. On the whole, they're ignored. The generous version of why they are ignored is that it's impossible to reproduce these events in a clinical setting (much less a lab), so there's no point in studying them. The less generous version would say that it's because science deliberately does not want to look at certain things that could upset a reductionist worldview. I think it's a bit of both, myself.
Just finished The Girl with the Dragon Tattoo. It is not what you'd call a gentle book, and I couldn't put it down. Roger Ebert recently reviewed a film version out of Sweden which he thought was quite superb. I have mixed feelings about wanting to see the story in cinema. On one hand, there's some very nasty stuff in there that might be hard to take on the screen. On the other hand, it's a damned good story.
The convention in current publishing is that present tense is all right for short stories, not so much for novels. And when you're not an established author, it's not a good idea to give any prospective agent/editor an easy reason to chuck your manuscript on the junk pile.
Really, it's not too bad. While the first chapter was ideal for present tense (which is why I went that way in the first place), the rest of what I've written wasn't really enhanced by it. Present tense, I believe, gives the story more immediacy and more tension. The downside is that it feels like it gets tiring to read after a while, which is not a good thing for a novel.
Speaking of Thunderstruck, one of the things I feel like I skimmed somewhat in the comic version was Sharon's (and to a lesser extent, Gail's) experience immediately after her miraculous healing, when she was trying to go the scientific route of understand what had happened to her. I am gnawing around with different ways to flesh that part out. It isn't a speculative stretch to say that her case would be written off as anecdotal, no matter how incredible it was. There are, and continue to be, spontaneous recoveries that happen all the time. On the whole, they're ignored. The generous version of why they are ignored is that it's impossible to reproduce these events in a clinical setting (much less a lab), so there's no point in studying them. The less generous version would say that it's because science deliberately does not want to look at certain things that could upset a reductionist worldview. I think it's a bit of both, myself.
Just finished The Girl with the Dragon Tattoo. It is not what you'd call a gentle book, and I couldn't put it down. Roger Ebert recently reviewed a film version out of Sweden which he thought was quite superb. I have mixed feelings about wanting to see the story in cinema. On one hand, there's some very nasty stuff in there that might be hard to take on the screen. On the other hand, it's a damned good story.
Labels:
progress report,
Thunderstruck,
Writing Theory
Monday, March 22, 2010
Progress Report: 3/22/2010
Nothing like the joy of doing one's taxes to get the creative juices going. Or not.
Still waiting to hear back from the prospective agent for Rose & Jade. Having never gotten this far in the process, I don't know if the fact that he's taking his time is a good or a bad sign. So I sit gnawing my fingernails and generally trying not to dwell, since it doesn't particularly help.
To take my mind off things (and since my Thunderstruck writing wasn't getting anywhere this week), I did a little fanfiction. I found from George R. R. Martin's blog that there is an amusing little contest going on where fantasy and SF characters are pitched against one another in a "cage match." I'm sort of a sucker for these things, and since it was especially challenging to figure out how Martin's one-handed knight, Jaime Lannister, could possibly prevail over Cthulhu, I ended up writing a story to explain how it could be done. A silly exercise, I know, but I enjoyed it.
Speaking of writing... does anybody have opinions out there about using present tense as the narrative structure of a novel. I don't think it's done very often. I know Neal Stephenson did it in Snow Crash, and I thought it worked, but that doesn't mean anybody can get away with it.
I ask because it's something I've run into with Thunderstruck that's giving some doubts. I wrote the first chapter in present tense because it was perfect for what was going on. However, after that, it seems to be a kind of take-it-or-leave-it stylistic choice. What I don't know is if it's considered un-kosher by most publishers right now. That is to say, I don't know if I'm hurting my chances of getting it published by writing in present tense. And if I am, I don't want to get too far along, then need to go back and re-write in normal old past tense.
Anybody have any insights on this?
Still waiting to hear back from the prospective agent for Rose & Jade. Having never gotten this far in the process, I don't know if the fact that he's taking his time is a good or a bad sign. So I sit gnawing my fingernails and generally trying not to dwell, since it doesn't particularly help.
To take my mind off things (and since my Thunderstruck writing wasn't getting anywhere this week), I did a little fanfiction. I found from George R. R. Martin's blog that there is an amusing little contest going on where fantasy and SF characters are pitched against one another in a "cage match." I'm sort of a sucker for these things, and since it was especially challenging to figure out how Martin's one-handed knight, Jaime Lannister, could possibly prevail over Cthulhu, I ended up writing a story to explain how it could be done. A silly exercise, I know, but I enjoyed it.
Speaking of writing... does anybody have opinions out there about using present tense as the narrative structure of a novel. I don't think it's done very often. I know Neal Stephenson did it in Snow Crash, and I thought it worked, but that doesn't mean anybody can get away with it.
I ask because it's something I've run into with Thunderstruck that's giving some doubts. I wrote the first chapter in present tense because it was perfect for what was going on. However, after that, it seems to be a kind of take-it-or-leave-it stylistic choice. What I don't know is if it's considered un-kosher by most publishers right now. That is to say, I don't know if I'm hurting my chances of getting it published by writing in present tense. And if I am, I don't want to get too far along, then need to go back and re-write in normal old past tense.
Anybody have any insights on this?
Monday, March 15, 2010
Progress Report: 3/15/2010
For writing, the exciting news this week is that I've gotten a nice tug on the line for Rose & Jade from an agent. After reading the first chapter, he wrote back and asked to see the whole manuscript. This is a first for me.
So whatever comes of this development, I feel like it was time well spent going back and re-writing the first chapters of the story. I know that I feel more confident sending them along now. I have to admit there was a kind of nagging doubt in the back of my head before whenever an agent asked to see the first chapter(s) to get an idea about the book as a whole. I kept trying to figure out excuses for sending later chapters along, since I feel the story picks up a lot of momentum as it goes. Of course, nothing makes sense unless you read the earlier chapters, so that was never really an option.
Anyway, I don't feel that sense of doubt anymore. Funny thing is that it didn't take huge changes to make the opening chapters better. Although it took a fair amount of time to come up with them.
In other news, I am an uncle again! Congrats to my older brother John and his wife, Teuta, on their second child. His name is Erik. Apparently, all the details are on Facebook, and I think this means I'm going to have to break down and get on Facebook myself. This is something I have resisted for a long time, but the sheer social gravity of this thing is overwhelming.
Also, it's perhaps my least favorite time of the year, which is the time shift forward. I despise Daylight Savings time. Pick a time and stick with it, damn it. Enough of this mandated jetlag.
Here's compromise: set the clocks back permanently half an hour and be done with it. Sure it'll throw off all the international time zones and inconvenience the hell out of the rest of the world, but we're Americans! That's what we do! Rugged individualism and all that.
Eh, maybe it isn't such a hot idea.
So whatever comes of this development, I feel like it was time well spent going back and re-writing the first chapters of the story. I know that I feel more confident sending them along now. I have to admit there was a kind of nagging doubt in the back of my head before whenever an agent asked to see the first chapter(s) to get an idea about the book as a whole. I kept trying to figure out excuses for sending later chapters along, since I feel the story picks up a lot of momentum as it goes. Of course, nothing makes sense unless you read the earlier chapters, so that was never really an option.
Anyway, I don't feel that sense of doubt anymore. Funny thing is that it didn't take huge changes to make the opening chapters better. Although it took a fair amount of time to come up with them.
In other news, I am an uncle again! Congrats to my older brother John and his wife, Teuta, on their second child. His name is Erik. Apparently, all the details are on Facebook, and I think this means I'm going to have to break down and get on Facebook myself. This is something I have resisted for a long time, but the sheer social gravity of this thing is overwhelming.
Also, it's perhaps my least favorite time of the year, which is the time shift forward. I despise Daylight Savings time. Pick a time and stick with it, damn it. Enough of this mandated jetlag.
Here's compromise: set the clocks back permanently half an hour and be done with it. Sure it'll throw off all the international time zones and inconvenience the hell out of the rest of the world, but we're Americans! That's what we do! Rugged individualism and all that.
Eh, maybe it isn't such a hot idea.
Monday, March 8, 2010
Progress Report: 3/8/2010
Think I'll take a little time off work this week and try to get more writing in. Last week was kind of poor for productivity.
More agent submissions in, more irons in the fire. A tip for aspiring writers: Some agents don't ever write back. They all claim they will on their website, which is nice of them, but I wouldn't take it to heart. Right now about 25%-30% of the agents I submitted to never responded. I'll take that as a "no."
Let's see, in terms of books I've been reading, I have good news and bad news.
The good news is Free: The Future of Radical Price by Chris Anderson is an excellent read. This is the editor for Wired who also wrote the essential book, The Long Tail. In Free, he lays out a very thorough overview of how the digital age economy got to where it is today, and perhaps where we are going with it. The book offers some solutions as to how one can make money by giving away things for free, which is the core conundrum of the web. Some folks have made a killing doing it right, like Google. And some folks, like YouTube and Facebook, are immensely popular but haven't actually made a dime (unless you count being bought).
The best part is that if you go to Audible, you can get the download of his book for free. So he puts his money where his mouth is on this.
(I always appreciate a good non-fiction writer, because so many of them are full of interesting information but can't seem to deliver it in an engaging way. Science writing suffers from this problem worse than any non-fiction field. Good science writers, like Carl Sagan and Robert Bakker, are a treasure.)
Okay, now the bad news.
Since I've got a book to sell in the Young Adult market, I like to check out some of the successful authors in this genre. I already know enough about Twilight not to touch it, so the next big book-turned-movie story was Percy Jackson. I started up The Lightning Thief and chugged along for a while. It wasn't exactly wowing me—definitely a Harry Potter knockoff, featuring a downtrodden hero with a secret birthright, hints at some kind of big destiny, and a summer camp that was clearly a bargain-bin Hogwarts ("Camp Half-Blood?" The Greek gods create a sanctuary for their offspring and the best they can come up with is "Camp Half-Blood?" Ooookay...). I also thought it was a mistake to choose 1st-person narrative for this story.
It was going along tolerably up to a point, and then WHAM. I'm out of the book.
(Let me see if I can explain this without spoilers. I'll call this a Spoiler Warning, though, so reader beware if you're planning to check out the book.)
Fairly early in the story, something terrible happens to Percy. He loses someone important. This should be a moment of defining tragedy for him. For maybe two paragraphs, he's thinking about this tragedy.
And then he gets a magic milkshake, and it's all better!
Seriously. His friend gives him some kind of energy drink that tastes to him like cookies, and he's all fine again. He's ready for his next adventure. No more tragedy for little Percy. He wanders off into Camp Half-Blood, meets a bunch of people, and even his favorite teacher-friend doesn't even bother to console him on his loss. Why should he? Magic milkshake solved the problem, after all.
Pop! I'm out of the book, just like that. I can't even think of Percy as a person anymore—I can't even dislike him. The story has been ripped away, and all I can see is the author, Rick Riordan, banging along on his keyboard and making a colossal mistake. I put it down and went on to the next thing.
I suppose there's a chance that someone out there has read this thing from start to finish, or has seen the movie, so perhaps you can tell me if Riordan provides any excuse later on as to why the Magic Milkshake basically cored Percy of his human soul and turned him into a Stepford Boy-God. Perhaps Riordan redeems this scene later on in some way, and I was simply too put off by the whole thing to wait around for the payoff. Or perhaps not.
Anyway, if this is the sort of thing that qualifies as a big success story in the Young Adult Fantasy market, it shouldn't be that hard to break in.
More agent submissions in, more irons in the fire. A tip for aspiring writers: Some agents don't ever write back. They all claim they will on their website, which is nice of them, but I wouldn't take it to heart. Right now about 25%-30% of the agents I submitted to never responded. I'll take that as a "no."
Let's see, in terms of books I've been reading, I have good news and bad news.
The good news is Free: The Future of Radical Price by Chris Anderson is an excellent read. This is the editor for Wired who also wrote the essential book, The Long Tail. In Free, he lays out a very thorough overview of how the digital age economy got to where it is today, and perhaps where we are going with it. The book offers some solutions as to how one can make money by giving away things for free, which is the core conundrum of the web. Some folks have made a killing doing it right, like Google. And some folks, like YouTube and Facebook, are immensely popular but haven't actually made a dime (unless you count being bought).
The best part is that if you go to Audible, you can get the download of his book for free. So he puts his money where his mouth is on this.
(I always appreciate a good non-fiction writer, because so many of them are full of interesting information but can't seem to deliver it in an engaging way. Science writing suffers from this problem worse than any non-fiction field. Good science writers, like Carl Sagan and Robert Bakker, are a treasure.)
Okay, now the bad news.
Since I've got a book to sell in the Young Adult market, I like to check out some of the successful authors in this genre. I already know enough about Twilight not to touch it, so the next big book-turned-movie story was Percy Jackson. I started up The Lightning Thief and chugged along for a while. It wasn't exactly wowing me—definitely a Harry Potter knockoff, featuring a downtrodden hero with a secret birthright, hints at some kind of big destiny, and a summer camp that was clearly a bargain-bin Hogwarts ("Camp Half-Blood?" The Greek gods create a sanctuary for their offspring and the best they can come up with is "Camp Half-Blood?" Ooookay...). I also thought it was a mistake to choose 1st-person narrative for this story.
It was going along tolerably up to a point, and then WHAM. I'm out of the book.
(Let me see if I can explain this without spoilers. I'll call this a Spoiler Warning, though, so reader beware if you're planning to check out the book.)
Fairly early in the story, something terrible happens to Percy. He loses someone important. This should be a moment of defining tragedy for him. For maybe two paragraphs, he's thinking about this tragedy.
And then he gets a magic milkshake, and it's all better!
Seriously. His friend gives him some kind of energy drink that tastes to him like cookies, and he's all fine again. He's ready for his next adventure. No more tragedy for little Percy. He wanders off into Camp Half-Blood, meets a bunch of people, and even his favorite teacher-friend doesn't even bother to console him on his loss. Why should he? Magic milkshake solved the problem, after all.
Pop! I'm out of the book, just like that. I can't even think of Percy as a person anymore—I can't even dislike him. The story has been ripped away, and all I can see is the author, Rick Riordan, banging along on his keyboard and making a colossal mistake. I put it down and went on to the next thing.
I suppose there's a chance that someone out there has read this thing from start to finish, or has seen the movie, so perhaps you can tell me if Riordan provides any excuse later on as to why the Magic Milkshake basically cored Percy of his human soul and turned him into a Stepford Boy-God. Perhaps Riordan redeems this scene later on in some way, and I was simply too put off by the whole thing to wait around for the payoff. Or perhaps not.
Anyway, if this is the sort of thing that qualifies as a big success story in the Young Adult Fantasy market, it shouldn't be that hard to break in.
Monday, March 1, 2010
Progress Report: 3/1/2010
And the Winter Olympics are over. Sad to see them go, although it does mean I will be getting a proper amount of sleep. I got the eerie impression that the coverage on NBC was all designed around a conspiracy to force viewers to watch bobsled. I like pretty much all the events except the ones where they have to slide down an ice chute.
So with regards to writing, I have entered Rose & Jade into a 1st novel contest on Wordhustler. Wordhustler is a writer networking site for finding agents, editors, etc., and does a bunch of other writer-related stuff. It seems a good service, though I have my doubts about the name. A "hustler" to me is either a con artist or a rather skanky porn magazine, and neither of those is the association I'd want to draw for my business. Oh well.
Much of my energy went into my job work last week, so not a whole lot of time for writing. Besides, my inner naysayer has come for a visit. The inner critic is an essential part of writing, but the inner naysayer doesn't have anything of value to add. This is the voice that just says, "It's terrible! Everything you've ever written is all terrible! Give it up!"
Anybody else get that? I expect it's not all that uncommon.
I've learned not to get worked up about this voice. I don't meet it with much struggle, just a kind of acknowledgment: "Oh, there you are, naysayer. I see you." It goes away on its own before long. Kind of difficult to work with it clattering around like a noisy neighbor, but as long as I know it isn't actually correct and that it's just a little bundle of insecure nerves that fires off every so often, it doesn't do any real damage. I'll see if it's quieted down this week. Meanwhile, more agent queries on the way.
So with regards to writing, I have entered Rose & Jade into a 1st novel contest on Wordhustler. Wordhustler is a writer networking site for finding agents, editors, etc., and does a bunch of other writer-related stuff. It seems a good service, though I have my doubts about the name. A "hustler" to me is either a con artist or a rather skanky porn magazine, and neither of those is the association I'd want to draw for my business. Oh well.
Much of my energy went into my job work last week, so not a whole lot of time for writing. Besides, my inner naysayer has come for a visit. The inner critic is an essential part of writing, but the inner naysayer doesn't have anything of value to add. This is the voice that just says, "It's terrible! Everything you've ever written is all terrible! Give it up!"
Anybody else get that? I expect it's not all that uncommon.
I've learned not to get worked up about this voice. I don't meet it with much struggle, just a kind of acknowledgment: "Oh, there you are, naysayer. I see you." It goes away on its own before long. Kind of difficult to work with it clattering around like a noisy neighbor, but as long as I know it isn't actually correct and that it's just a little bundle of insecure nerves that fires off every so often, it doesn't do any real damage. I'll see if it's quieted down this week. Meanwhile, more agent queries on the way.
Subscribe to:
Posts (Atom)